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Jack: Difference between revisions

From FIGHTORDER
imported>HistidineBot
m Page auto-updated with DotNetWikiBot
Can now be transported by Charon, just like all units costing 1000 and less. Previous rule was based on mass.
Line 10: Line 10:
| turnrate = 198
| turnrate = 198
| sight = 350
| sight = 350
| transportable = Heavy
| transportable = Light
| weapons =  
| weapons =  
{{ Infobox zkweapon
{{ Infobox zkweapon

Revision as of 14:53, 6 April 2019

The Jack is a melee assault jumper from the Jumpbot Factory.

Jack
(jumpassault)
Melee Assault Jumper
https://manual.zero-k.info/unitpics/jumpassault.png​ <img src="//manual.zero-k.info/icons/jumpjetassault.png" height="48" alt="jumpjetassault">
Stats
Cost 600
Hit Points 6000
Movement Speed (elmo/s) 54
Turn Rate (deg/s) 198
Vision Radius (elmo) 350
Transportable Light
Abilities
Jumping
Range (elmo) 400
Reload (s) 10
Speed (elmo/s) 4
Midair jump Yes
Weapons
Spike
Damage 300
Reload Time (s) 1
Damage per Second 300
Range (elmo) 125
Instantly hits
Ignores shields
Water capable

Description

The Jack is a melee assault walker with jumpjets. A few Jacks can easily level most fortification lines. Its small range and very low speed make it very vulnerable to skirmishers.